My TEXT Macro

// Fill out your copyright notice in the Description page of Project Settings.
#include "BullCowCartridge.h"

void UBullCowCartridge::BeginPlay() // When the game starts
{
    Super::BeginPlay();
    PrintLine(TEXT("Welcome to Bull Cows!"));
    PrintLine(TEXT("Press enter to continue..."));
}

void UBullCowCartridge::OnInput(const FString& Input) // When the player hits enter
{
    ClearScreen();
    FString HiddenWord = TEXT("cake");
}
1 Like

Looking good!

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