I put the welcome message and user input request in the same PrintLine function, and I have it skip a line (\n\n) instead of just starting a new line directly underneath.
#include “BullCowCartridge.h”
void UBullCowCartridge::BeginPlay() // When the game starts
{
Super::BeginPlay();
PrintLine (TEXT ("WELCOME TO THE BULLCOW GAME!!!\n\nType anything and press ENTER"));
}
void UBullCowCartridge::OnInput(const FString& Input) // When the player hits enter
{
ClearScreen();
FString HiddenWord = TEXT ("solar");