My tanks are not moving at all, except when they get hit by a cannonball…
I thought it might be due to some component not working, so I reattached them, regenerated both tracks just in case and they still don’t move forwards or backwards. I put a UE_LOG on IntendMoveForward and what I see is that there are two opposing forces, even if I don’t use my controller (the registry with speed 0.000000 changes to 1 when I throttle with the controller:
Any ideas? Thanks in advance!