I spent more time working on the animation for a different angle. I think it’s moving a bit too much and the camera still feels off. I was trying to get it to look more handheld but I think it reacts to unnaturally to the snake’s attack. And the snake itself feels like it’s moving a bit too much after the attack. Like it’s wriggling too much. But it’s my like third try animating something so hopefully I’ll improve in the future.
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Keep the camera on a fixed stop and try not to animate it that much (fixed camera is the best).
Also, if you add a checkerboard floor (as an example) you give viewer a fixed reference point on how other things move.
- Don not animate everything in one shot.
Have fun! It’s learning by doing!
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