#include <iostream>
void PrintIntroduction(int Difficulty)
{
//Story of the Dragonborn
std::cout << "\n\n\n" "Hello Adventurer! \n\n";
std::cout << "+ You have been caught by the Imperials at the Pale pass.\n";
std::cout << "+ Then you were brought to Helgen to execute alongside with Ulfric Stormcloak. \n";
std::cout << "+ While the execution, a dragon came and unleashed its fury on Helgen. \n";
std::cout << "+ A soldier named Hadvar helped you to escape while the dragon attacked. \n";
std::cout << "+ Now you have to unlock the level "<< Difficulty << " door of the Helgen keep to escape from the dragonfire. \n\n";
}
bool PlayGame(int Difficulty)
{
PrintIntroduction(Difficulty);
const int CodeA = 4;
const int CodeB = 3;
const int CodeC = 2;
const int CodeSum = CodeA + CodeB + CodeC;
const int CodeProduct = CodeA * CodeB * CodeC;
std::cout << "++ The door has 3 numbered rune lock. \n";
std::cout << "++ You must insert the correct combination of numbers to unlock the door. \n";
std::cout << "++ Here are the hints. \n \n";
std::cout<< "The numbers add up to: " << CodeSum << "\n";
std::cout<< "The numbers multiply to give: "<< CodeProduct << "\n";
//stores player data
int GuessA, GuessB, GuessC;
std::cin >> GuessA >> GuessB >> GuessC;
//std::cout << "You entered: " << GuessA << " " << GuessB << " " << GuessC;
int GuessSum = GuessA + GuessB + GuessC;
int GuessProduct = GuessA * GuessB * GuessC;
//Check if the players code is correct
if (GuessSum == CodeSum && GuessProduct== CodeProduct && Difficulty < 5)
{
std::cout << "Good work. You entered the correct combination of numbers and unlocked the door. You are now Going to level " << Difficulty +1;
return true;
}
if (GuessSum == CodeSum && GuessProduct== CodeProduct && Difficulty == 5)
{
std::cout << "Good work. You entered the correct combination of numbers and unlocked the door.";
return true;
}
else
{
std::cout << "Wrong combination! Retry the level!";
return false;
}
}
int main()
{
int LevelDifficulty = 1;
const int MaxDifficulty = 5;
while (LevelDifficulty <= MaxDifficulty) //Loop the game until all the levels are completed
{
bool bLevelComplete = PlayGame(LevelDifficulty);
std::cin.clear(); //clears any errors
std::cin.ignore(); //discards the buffer
if (bLevelComplete)
{
++LevelDifficulty;
}
}
std::cout << "\n\nCongratulations Adventurer! You completed all the levels and got out of Helgen!\n\n";
return 0;
}
2 Likes
This is perfection
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