I have finally actually completed a GameDev.tv course to the end
I stayed pretty close to the course material in this one. Used a few simple shader tricks to put gradients on a few elements and included some randomization on the colors for the tree sections, the rocks, and the pavers.
Here is my cottage from the low poly landscape course:
A little closer up:
And a nighttime version:
Thank you for the course, @Grant_Abbitt