I’ve been working on this game for some time. It started out as an RPG, but then when I moved it outdoors, it started becoming more of an RTS. So, I started putting focus on the RTS aspects of it while still keeping it more about controlling smaller numbers of units.
It will play more like Company of Heroes than Age of Empires. So, less focus on building stuff, and more focus on defending the land and using the land strategically.
Anyway, here is a screenshot and video. This is a solo project. I’ve been working on the terrain, some new props, more animations, and some other small stuff here and there lately. I make all assets myself except for shaders. So, the animated water shader and the highlight on mouse over were the only things I bought. Everything else I made from scratch.
And here is the latest dev log video. It ran a bit longer than I wanted, but I had a lot to talk about. Also, I recorded it at about 3AM, so hopefully I still sound clear.
Anyway, let me know what you think! Also, feel free to check out my older youtube videos if you want to see how the game has progressed.