My Ranged Attack solution

For my game, I would like the user to be able to move and shoot at the same time, so when the user comes in “range” I’d like some indicator that the target is “shootable” and have the right trigger shoot at them. If there is more than one target in range, and the weapon I have armed may only fire at one target, then the left trigger will change targets. The “selected” target should glow or something.

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