I hope you will like my lovely orc, check out the rotating model click on Ksajural
I have some questions after this lot of practice and still not found a good answer about it. While doing armors like gloves or boots some guys start with the standard objects not closed but later the put on modifiers like solidify. So at the end they have a carved object that fit the original sculpted model (is that good if some faces maybe overlap the armors ?) But some others start with a cube and just model the boots or gloves without open them or carve them. What will be te problem if for example I want to use one aproach or the other in this situations ?
- Create a model with armor and I want to print it
- Create a model with armor and I want to animate it
- Create a model just for rendering purpose no animations.
Thank you for whoever will answer my questions. I gonna dig on retopo now