Here is my pawn.
I need to stick with the 80/20 rule as I tend to be quite critical of my own work and thus spend more time than necessary making sure it’s right.
I also shouldn’t rely too much on blender’s solid view too much as I spent some time trying to work out why it looks so terrible when in actually it renders just fine.
Overall I’m quite happy with how it turned out.
Please feel free to provide constructive criticism - I beveled a lot of areas with 3 or 4 steps which probably didn’t need so much geometry - especially for a game asset. Let me know what you think!