At the end of lecture 28 my Tank pawn is spawning at the Player Start but it is in the air. I tried adding gravity but that broke movement (and everything else). I have also tried to move the Player Start down but then it said BAD SIZE on the Player Start volume. Is there a variable that can be accessed on Player Start to address this or a something in my tank pawn that is causing this?
Please help me to keep my tank on the ground like all good tanks should be.
I have tried to manually adjust my position after spawning to be closer to the ground but then I stop being able to move. This suggests to me that some part of the tank is colliding with the floor but I can not see what it is. As can be seen below the tank base mesh is not touching the floor and as can be seen in the pawn blueprint the capsule collider ends just above the wheels. In this image below the tank will not move.