My Own Object

So I spent some time working on creating this dropping block thing. I wanted it to continuously drop and hit the pawn. The tricky part was setting the GetActorLocation for the X & Y but the timeline for the Z. I’m also sure there’s a much more more elegant way of setting this all up, but it took me a fair amount of time to get it here and I was really happy to get it working as intended.

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I’m happy you got it working the way you wanted it to!