My Onion

I came up with the following features for my game (Priority top to bottom):

  • Movement
  • A goal to finish the game/a level; Basic obstacles and collision handling
  • More advanced obstacles (e.g. moving ones); Multiple levels
  • Energy which must be filled up with pickups or by completing a level fast
  • A menu
  • Some background music and basic sound effects
  • Animations/Particles
  • Boosters/Pickups (e.g. ability to fly through obstacles for a few seconds, slowmoe…)
  • Enemys which try to fly into you on some parts of the level
  • Parts of the map where you need to “fly around corners” (with the camera following to a different “side” of the level)
1 Like

Good job with the challenge :clap:

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