After spending about 3 days on this obstacle course I have a playable state now which I’m super proud of. I implemented some of the concepts in the videos as well as tried to create my own.
This Obstacle Course consists of a Spawn and a Finish with some challenging aspects such as the spinning blades, tight corners, balls rolling from the walls in the maze and near the end there’s 3 layers of moving obstacles you have to try and squeeze through.
I created my own trigger system which triggers events once you collide with invisible colliders. There’s also a 3 life system which respawns you back at the beginning if you hit 3 obstacles. The course also has 3 collectables which are dotted throughout the little course which turns the finish line into a gold colour if you find them all.
The treadmill obstacles loop back to the spawning position once they reach a certain position beyond the map so they keep coming back through the map.
I’m proud of myself for coming up with some new mechanics based on the concepts I learned and I hope to expand more on this later on.