Hey first off, your guys are awesome and the content in your videos is both informative and super interesting. Keep up the great work, and I look forward to learning more from you guys.
Now my code…
Debug.Log("PLease select a number, between" + max + " and " + min);
Debug.Log("Was your number higher or lower?");
Debug.Log("Up arrow = higher, Down arrow = lower and Enter = correct guess.");
max = max + 1;
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("Up arrow has been pressed, you have guessed higher.");
min = guess;
guess = (max + min) / 2;
Debug.Log(guess);
}
// a trial commnet
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("Down arrow has been pressed, you have selected lower.");
max = guess;
guess = (min + max) / 2;
Debug.Log(guess);
}
else if(Input.GetKeyDown(KeyCode.Return) || Input.GetKeyDown(KeyCode.KeypadEnter))
{
Debug.Log("You have pressed enter, the guess was correct.");
}