using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NumberWizard : MonoBehaviour {
int max = 1000;
int min = 1;
int guess = 500;
// Use this for initialization
void Start () {
Debug.Log("Welcome to this awesome number wizard!");
Debug.Log("Please pick a number from " + min + " to " + max + ".");
Debug.Log("Tell me if your number is higher or lower than " + guess + ".");
Debug.Log("Push Up = Higher, Push Down = lower, Push Enter = Correct");
max = max + 1;
}
// Update is called once per frame
void Update () {
if (Input.GetKeyDown(KeyCode.UpArrow))
{
Debug.Log("So the number is above my guess, hmm...");
min = guess;
guess = (max + min) / 2;
Debug.Log("My new guess is " + guess + ".");
}
else if (Input.GetKeyDown(KeyCode.DownArrow))
{
Debug.Log("So the number is below my guess, hmm..");
max = guess;
guess = (max + min) / 2;
Debug.Log("My new guess is " + guess + ".");
}
else if (Input.GetKeyDown(KeyCode.Return))
{
Debug.Log("The number wizard has guessed correctly!");
}
}
}
1 Like