My almost yearly tradition has been to take a section of any GDTV course and see how to push myself further.
This year I wanted to create an Obstacle Course based on the first section of the 3D Course. The current game uses Mixamo animations and models, the idea is to implement my own, but that will probably take me a month or two.
Here’s how the game is looking so far:
For those starting their own Game Dev journey, you’ll get to this level real soon if you put in the effort, believe me, it’s not as hard as it looks to create a system like this one.