My new enemy won't follow the new path I made

I saw many had this problem or something similar, and when they changed everything to Vector3, the problem was solved, but for me, it isn’t working. I don’t know what to do, I tried to rewatch the video, to remake the prefabs, etc.


Are there any error messages in your console? If not, Have you already tried to add Debug.Logs to your code to see what is going on during runtime?

And have you already compared your code to the Lecture Project Changes which can be found in the Resources of this lecture? Maybe there is a little difference between your code and Gary’s.

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