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I positioned an area light in the window, wanting it to look like the one room was lit, but it still looks like its externally lit. Not sure where I went wrong.
Probably using Eevee ?
Eevee is for fast (game style) rendering.
But takes some shortcuts on lights and shadows.
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Possibly the best way is to make the ‘glass’ of the window ‘emissive’.
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wow this looks advanced, bravo.
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