My mesh is different from the video after applying modifiers

Hi. I have this kind of problem. I did all of steps in the tutorial video for subdivision modifier part. But my monster mesh become different from what I saw in the video after applying the modifier. Is this intended?

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No worries. I managed to fix it by deleting some extra verticles inside the head mesh. Solved.

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Well done trouble shooting!
It was not something we could see. I wonder if it would have shown up in an x-ray view?

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