My Low Poly Pawn

A first look at my pawn. I ended up doing a few loop cuts and other little edits to the UV sphere to get the pawn a little more in line with the lesson’s final product. I deleted the vertex at the bottom and using the F key to fill in the edges followed by the faces to merge the two. On top it came to a point, so I initially deleted the top vertex, extruded a new edge loop, and filled in the top to make it flat. When I watched the rest of the lesson I agreed that 8x6 loop cuts were too few, so I made a new loop cut and merged the topmost loop at center, thus recreating the 8x8 loop sphere. A few adjustments to match the pawn reference and I was done.

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