In my design the player runs up the ramps and pushes into the highest ball causing it to roll down the first ramp and into the 2nd ball which will hit the lodged block in a hole causing it to push out for the player to get to it and move it to the far ledge so that they can leave the area. sorry for the bad image. I’m still having a lot of issues with lag in this ue5 scene.
Interesting puzzle concept!
Thanks. im in Maya right now remaking all of the art now for this project haha.