My level and game design

There’s less and less people sharing their stuff as the course goes on… Is that sentence grammatically correct ? idk
Anyway here’s my level of doom

So I decided to greatly increase the thrust, but changed the code so the thrust only apply when the key is pressed, not held down (I replaced Input.GetKey by Input.GetKeyDown), and then I inceased the drag.
So now the ship make a little dash when I press the space bar, the drag make it brake so it doesn’t go too far and also slow its fall down, so I have more time to decide where to dash next. Also I put a little explosion sound.

Nice Ship…Nice level.

How did you do the base of the rocket? doesn’t seem like an sphere or a cube

I did it in Blender. Sorry for the late reply x)

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