My Laser Defender

Here is my Laser Defender project, from the GameDev.tv Unity 2D course: https://sharemygame.com/@guillef/laser-defender.

It really was an incredible project, and the result that the course takes you to develop is extremely powerful. The course guide allows you to build a completely customizable game, in which literally thousands of variants can be developed!. Cogratulations to course creators!!.

In my case, I have added the following features:

  • Random waves generator: Levels 1 and 3 are handmade, but levels 2,4 and 5 are self-generated.
  • Bosses: Something simple, for now.
  • PowerUps: Shield, Double Speed, Triple Shoot, Extra Life and Double Power.
  • Meteorites: They can be destroyed, give score and can damage the player (depending on their size)
  • Asteroids: They only can destroyed with all powerups and intense shooting, they instantly kill the player and also stop the enemy bullets.

All powerups activated give a x12 shooting power and 50% damage reduction. Bosses are really easy in that cases.

ALL assets used are from Kenny Assets (https://kenney.nl/assets/space-shooter-redux)
ALL music are from SketchyLogic (https://opengameart.org/content/nes-shooter-music-5-tracks-3-jingles)
Extra Backgrounds are from Unity Store (https://assetstore.unity.com/packages/2d/textures-materials/dynamic-space-background-lite-104606)

Here is a pic off the random waves generator. The config for desired waves are a string that indicates order and difficulty of waves, like this: “EEEEMMMMEEEEMMMMHHMMHH” (Easy, Medium, Hard)

7 Likes

Your game is really well done, and you incorporated many interesting features! Congratulations :). And the random waves generator is incredible, very good idea!

I think it’s really good, compeltely agree about the module being amazing, I got carried away with it too. The random waves generator is a work of art!

Nice. The enemy bullets didn’t collide with my player.

This is really good!

Wow, nice work man. Your game stands out in terms of gameplay features, which is appreciated! Kept me playing longer than a lot of the other entries I’m come across, so kudos to you.

And now I’m curious: what does the red pill do?

I must have sat here for 15 - 20 minutes just playing your game, it is really well done!

Really good! It has that classic SNES shooter vibe to it.

Good job with random waves generator!
:clap: :raised_hands: :+1:

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