MY lamp in blender

…open to constructive feedback , eager to learn more … share your insights


Too many lights (two shadows). Use spot light and some world lighting.

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Try to soften the beam, it is unnatural now.

thanks, I will do that too

plz, check if this is right

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Looks better, but it is a small beam don’t you think?
As a final trick, add an AREA lamp and point (rotate) the light to your 3d modelled lamp.
Make it not too strong and how bigger the area the softer the shadows.
It is fun to experiment!

Nice one…

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