My Ideas for Building Escape Overview

What I think:

  1. Players will be able to grab objects
  2. Players will then be able to hold the object as they move with them
  3. Players will be able to drop the objects in the trigger volume
  4. The trigger volume will check if all objects required are there before opening the door
  5. The trigger volume will have a script component that checks this

Other Ideas:

  1. Maybe players will have to put objects in trigger volume in a specific order
  2. Maybe players will have to put some objects in trigger volume and leave some objects out
  3. Maybe players will have to look for the objects as they may be hidden

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