My GDD

Concept:
A fun session tank arena game. Simple graphics, physics, gameplay (we’re not AAA studio…).

Rules:
You win if you destroy enemy tank firts. You lose if your helth is <= 0 (obviously has been destroyed by enemy tank). You can shoot, have reload time, aim, health, projectile damage. You can cover behind a terrain. You can’t jumb, only move following tank movement mechanics (battery is independent of the tank).
Must have a recoil mechanics.

Requirements:
We need simple tank model which is able to follow all needed mechanics, maybe some nice textures, sound effect on movement and fire, taking damage, maybe tick if we want to shoot but on reload. Of course some background music and entry menu.

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