My game, JetPod

I added some basic assets I made at blender (mesh colliders are hard). I also tried to include projectiles and spinning objects.

There is a rotation check when landing, so if the pod lands sideways it does not count.
There are also some buggy explosions, when hitting the finish and a hazard sequentially, that I didn’t care to fix.

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Congratulations on your game!! :partying_face: :partying_face:

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