My Game Design Document

Thank you @H_u_Tr_n. I borrowed your format :slight_smile:

Theme:

War of Art - The Eternal Batte between the Artist and Project Management.

Player experience :

Constant Pressure

Core Mechanic :

  • As Artist - Blast Creativity Blobs avoiding Management Approval Stamps.
  • As Management - Blast Approval Stamps avoiding Creativity Blobs.

Game Loop :

  • Single Level with Endless Enemy Waves.
  • As Artist - blast rivals and walls to achieve higher Accolade scores.
  • As Management - blast rivals and walls to achieve higher Cost Saving scores.
  • Points increase when blasts eliminate rivals as well as when blasts hit incoming wall surfaces.

Core: :

  • Player Movement
  • Player Health
  • Enemy Movement
  • Enemy Waves

Secondary: :

  • Blasting
  • Rivals Health
  • Wall Obstacle
  • Scores

Polish :

  • Visual Effect
  • Sound Effects
  • Musical Score
  • Menu Screen
  • Game Over Screen
  • Tuning

Art Assets:

  • Will be Original Self-Generated through Photoshop.
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