Thank you @H_u_Tr_n. I borrowed your format 
Theme:
War of Art - The Eternal Batte between the Artist and Project Management.
Player experience :
Constant Pressure
Core Mechanic :
- As Artist - Blast Creativity Blobs avoiding Management Approval Stamps.
- As Management - Blast Approval Stamps avoiding Creativity Blobs.
Game Loop :
- Single Level with Endless Enemy Waves.
- As Artist - blast rivals and walls to achieve higher Accolade scores.
- As Management - blast rivals and walls to achieve higher Cost Saving scores.
- Points increase when blasts eliminate rivals as well as when blasts hit incoming wall surfaces.
Core: :
- Player Movement
- Player Health
- Enemy Movement
- Enemy Waves
Secondary: :
- Blasting
- Rivals Health
- Wall Obstacle
- Scores
Polish :
- Visual Effect
- Sound Effects
- Musical Score
- Menu Screen
- Game Over Screen
- Tuning
Art Assets:
- Will be Original Self-Generated through Photoshop.