My floor tile is red

So i follow instructions and this happens with the following error

LogEditor: Error: Actor ‘Brush /Game/Static/Levels/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.BoxBrush’ is marked pending kill and cannot be converted

2018-08-20_12-22-42

i think i figured it out, you need to set the Static Mesh as a Floor_Mesh

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