The talk is “keep it simple”, but then what is simple?
Is it the scene? What make a scene simple. I see landscape as study material. The simple thing here is the lighting. Only a sun as a light source. So will it work on a close up?
A simple object? Again here, what is simple? The mesh object. Or the material of the object …
So I’m going to try to implement this scene; my hand with a small flower (project fluffy Bunny, flower bush study). And some butterflies. And maybe later on the project, to animate the butterfly.
Expected problems;
- Shadow on the hand, because it is not flat
- Camera focus.
- Field of depth, how to determine a horizon, vanishing point …
What do you think?