My first VFX concept

The talk is “keep it simple”, but then what is simple?
Is it the scene? What make a scene simple. I see landscape as study material. The simple thing here is the lighting. Only a sun as a light source. So will it work on a close up?

A simple object? Again here, what is simple? The mesh object. Or the material of the object …

So I’m going to try to implement this scene; my hand with a small flower (project fluffy Bunny, flower bush study). And some butterflies. And maybe later on the project, to animate the butterfly.

Expected problems;

  • Shadow on the hand, because it is not flat
  • Camera focus.
  • Field of depth, how to determine a horizon, vanishing point …

What do you think?

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