I started this section of the course back in late May of this year. On June 2nd I was experiencing ghost collision on one of the sprites. Tried to edit it and squished the tileset as if it were a chibi anime character. I had forgot to save and exited out of Unity resulting in a loss of about 4 hours of work.
On that same day Diablo 4 came out, so I bought the game and grinded it out until I reached the endgame and was ready to dive back into this project.
With this particular titleset I had trouble setting up a rule tile, so everything ended up being placed individually.
I was able to achieve what I wanted by using many tilemaps.
Im sure now that I have an understanding of what I have to do the place the tiles so that they look how I want them I could. But im also thinking of making this single section into a battle shooter, or enemy spawner. I.e more and more enemies spawn until the player dies.
The assets are free to use and can be found here.