Wanted to share what I feel is the ‘first moment’ in my game!
It is inspired by Might and Magic and Wizardry. These first person RPG games are sometimes called ‘blobbers’ - where the party moves together as one blob. I wanted to create an accessible turn based RPG that captures the strategy around creating and using a diverse party of characters. The game uses 5e D&D rules which are released under the OGL licence.
While an ex game developer and professional developer, I didn’t know anything about Unity development until starting the course. I backed it on kickstarter but didn’t start the courses until 5 months ago. Since then I have developed this game in my spare time - it still uses some of the underlying classes - like the ActionScheduler, projectiles, portals, saving system, etc. I wanted to focus on combat development so also there is liberal use of Unity assets from the store like a first person controller and radar map.
Many thanks to the course developers!