Here is a screen shot of the blocked out basic idea for my level that I have come up with so far. Basically there is a starting point for the player and if you keep going to the right there is a group of enemys that might be gaurding a chest or some potion or item (when we get there i can add it in) Then if you keep going up and winding around through the couple areas of enemys then you will come to a boss or a stronger enemy that is gaurding a ramp that is a place holder for going up the ramp and into a cave entrance to move to the next level or scene.
What do you guys think? Any suggestions or tips? This is something that is still pretty new to me so I tried to make it fairly simple with a couple of things added in as place holders to build off of in the future. Thanks! Looking forward to hearing what you think.