This was a challenge for sure! Initially I had issues with my normals facing the wrong way, which led to some weird shading in the render of my plane when I ‘shaded smooth’. It took me way too long to realize it was my normals!! I’m not 100% happy with flat wee scene but I’m over the moon that I managed to animate the plane. Genuinely felt this was outwith my capabilities before starting. I watched a quick polygon runway video to give the plane a bit more movement - from just adding the noise modifier, I’m really pleased with the movement.
Fell like I leaned a lot one this one and shortcuts are finally starting to sink in