My final little touch

I just struggled to understand and implement something more and I finally did it, I learned a a lot and I really want to finish it as a little game, What i needed to know was how to access a component of an object from another class component, for example triggering the OnOpen and OnClose blueprint broadcast event from another component like grabber, I could not solve this problem but i learned so much.

Here is my code for pushing some buttons, only if i could trigger that button events from my pawns component it would be awsom and i could give it smooth movement like we did with timeline in doors.

I’m so exited and want to go to battle tank right now, i promise i will back on this project as soon as I learned more.

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