My Escape level

Here is the level I came up with:

You are locked into an ancient dungeon and need to escape…

I spent more time than I initially wanted and got distracted in between but it still was fun to create this. I added some more ways to manipulate things in source code as well as a simple inventory system. For the NPC behavior and collision detection with the player sword I used blueprints.

Content packs I used:

  • Ancient Treasures
  • AnimStarterPack
  • FPSwordAndShield
  • InfinityBladeWarriors
  • MedievalDungeon
  • WaterPlane

During recording my OBS was configured wrong so there is some black space shown.

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Congratulations on your building escape level! :slight_smile:

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