Here is the level I came up with:
You are locked into an ancient dungeon and need to escape…
I spent more time than I initially wanted and got distracted in between but it still was fun to create this. I added some more ways to manipulate things in source code as well as a simple inventory system. For the NPC behavior and collision detection with the player sword I used blueprints.
Content packs I used:
- Ancient Treasures
- AnimStarterPack
- FPSwordAndShield
- InfinityBladeWarriors
- MedievalDungeon
- WaterPlane
During recording my OBS was configured wrong so there is some black space shown.