Once enemy gets Aggravated it is ALWAYS aggravated.
Any ideas?
The code debug.log I have in ActionScheduler is NEVER called?
Don’t know what code to put here?
Guess like many of these videos I can live with the errors. Feels weak and fragile for sure tho.
Thanks in advance for any GUESS’s as to why my enemy never gets suspicions or put another way never leaves the Aggrevated state.
I am bothered by the fact that i do NOT have control of state… of the enemy.
Sorry just frustrated.
Please give me any guess as to why thanks