My Dragon sculpt so far

Didn’t really intend on this being the default pose, hopefully that won’t cause too many issues later on

4 Likes

Your dragon looks annoyed and ready to pounce. :face_with_hand_over_mouth:

The maw kinda looks like a beak.

3 Likes

No! It’s good to have a wide pose (T to A pose for humans).
It is better for rigging the model, because of the precise placing of the rig.
After the rig is set up, you can pose your model.

3 Likes

Good dragon so far. the pose should be fine, separation of the limbs should make adding the bones easier, less likely to take influence over the wrong parts of the mesh.

2 Likes

Thanks everyone. This has been a fun one. Great learning experience. Just finished the texture baking now with minimal ‘aberrations’ ^.^

Here’s the result, 17.6k triangles

The wings were a bit of an issue due to how flat I made them, most of their detail had to be smoothed out

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