My Door & Material Maps; Using Albedo, Normal, Cavity, Roughness Maps

Hi
I do downloaded my texture from Megascans which is available both on Epic Market Place and also they have their own web site and MegaScans are part of Unreal and free to use content with Unreal Content.

https://quixel.com/megascans/home/

They also have meshes which has multiple LODs which determines low poly and high poly depending how close camera is); They also have a small Quixel Bridge App that imports from 3D softwares (Blender, May and others) and download or Export to Unreal…

EDIT: MegaScans Plugin works with UE4.25.3 release so below note is only for UE4.25.2

Note !!!!!! : They have a plugin to export directly project that adds a button on your Editor . It installs and brings the materials and models into your project but if you install Unreal Editor gives error when compiling C++. The build file needs to be modified to include a module rule. I could not figure out. I deleted it after i installed ) So be aware !!!!!!!!

I also followed a tutorial to use Normal maps just to have basing understading of it and create some multiply functions, scalar parameters to setup a base stone_wall_material and created an instance;

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Looks like someone is having a lot of fun :wink:

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thank you…thank you …this course is fun and full of good knowledge. Also by doing some extra stuff helped me to understand when I get those ready meshes and materials , I can understand and go thru their materials textures but still a lot to learn …

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Good News:MegaScans Plugin works with UE4.25.3 release so the note for MegaScans is only for UE4.25.2…
And i also learned how to write and create Plugins :)))) from
https://learn.unrealengine.com

https://learn.unrealengine.com/course/2436528?r=False&ts=637318094215505480

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I’m hyped now!!

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i will do some post overhear about Mixer too …
I went ahead installed it . You inspired me Thank you :),

Mixer is awesome believe me it is so easy to create textures, materials and combine and it is very well integrated with Blender and Unreal…I was blown away how awesome it is…Paint masks are awesome…

I will post how to install and some links how to use both have a quick peek and here is one from GameScratch . He goes over the features how to install and use quickly. You will be blown away and he speaks so fast so in 10 minutes you almost learn a lot :))))…

just install from Quixel.com with Epics account and play …it is awesome .
Same with Quixel Bridge, it is easy as installing just a simple app and Use your Epic account…
Just don’t wait go to web site download and install both…and play with it…

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