My current Building Escape game

this is my current state of the game:

https://vimeo.com/330704744/e92d76f1db

I stalled a bit to experiment with VR and Wwise integration. I used quite a bit of Blueprint for that, but I think I learned quite a bit on the Unreal structure.

Moving on to the next section (for) now :slight_smile:

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Awersome sound btw, can I ask you a couple of questions?

Have you actually used reverb effect inside church, if you don`t mind can you share reverb & attenuation settings there. Or just suggest a general scheme, how it woks etc. Thank you in advance.

Also nice models, looking quite pretty.

Hi SolistS,

I’m sorry for the late reply, it seemsI didn’t set up my notifications correctly.

Yes I did use reverb in the church (there’s some reverb everywhere in the level). I used Wwise’s standard roomverb and tweaked some params. I’m not behind my computer right now, but I sure don’t mind sharing settings when I’m back home, so I’ll do so tonight :slight_smile:

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