Above is the screenshot from Unity
Hear is the code incase you can’t see it in the above:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Power : MonoBehavior
{
private float power;
void Start()
{
power = UnityEngine.Mathf.Pow(2, 24);
}
void Update
{
Debug.Log(power);
}
}
Answer is 1.677722E+07