Using Unity 2019.3.1f1
iOS 10.14.6
In following the course instruction, on my ‘bullets’ I enabled Collision. But when I set the Type to WORLD, then the bullets fly in crazy directions (backwards, sideways, etc) as per the image.
If I switch the Type to PLANES, then they fly correctly but do not ‘kill’/collide with the enemy.
I am also attaching a screenshot of my settings. Any advice about how to get the ‘bullets’ to shoot straight is appreciated! Thanks.