My plan is that the player wakes up in a house they don’t know.
To get out they must first locate the alarm terminal from a sound it emits. To unlock the door they then must solve a puzzle on the terminal.
Here’s a floor plan of the room:
My plan is that the player wakes up in a house they don’t know.
To get out they must first locate the alarm terminal from a sound it emits. To unlock the door they then must solve a puzzle on the terminal.
Here’s a floor plan of the room: