Added some 3D sounds with distance methods, crackling fire, iron cage door etc… ending music too
Got a “Horror Survival” Game Project to finish this year in my university, didn’t want to waste longer time, and thanks so much for this section, I did the whole level again 90% by myself and some code lines that wasn’t remembering them here and here… this section helped me a lot, was going to make something beyond this section subject but as I said didn’t have much time, Hope you liked it
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Looks great. well done.
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instead of GetActorsRotation() what did you used for locating doors
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