My Bowling Pin Ballet


Hey Mr.Duenki, awesome work.

Can I know how you added that bounce?

Hello Zade
In Unity you need an object and there you need two components (“add component”).

  1. Rigidbody
  2. Collider
    The followed example is for a 2D ball. You need for the 3D Pins the same components but without 2D in the name. And the most important ist to add “Bounce” as material to the Collider component.
    I hope this helps.

I’m really rusty in Unity right now but I just managed it by creating a physics material (with some bounciness), and then adding it to the materials box in the mesh collider component of the bowling pin, anyways, thank you for the guidance Mr.Duenki !

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