Hello everyone,
Thanks for taking a look here. This is my current build of Project Boost. There are 6 levels plus a splash screen. I also modified the camera behavior to follow the player’s rocket around.
My question for prospective players is about the rocket’s handling. Is it too heavy? The lesson and some other demos I have seen have much faster, more nimble rockets than mine so I wonder how people feel about it.
I cut together a quick and dirty trailer for the game after I saw I was only getting about a good 5 seconds of gameplay on video. So it exceeds the 20 second limit (clocks in at 30 seconds or so). It can be seen here: https://youtu.be/4sqWG-bXuf4
My game: http://www.sharemygame.com/share/b51ddcdc-9959-4ee8-8530-a1777318a292
Game controls are as with the lesson (SPACE to thrust, A and D to rotate).