My Blueprint, or, The Road Less Travelled

Trying the exercise on my own, I didn’t make the leap to using an event curve in the timeline. However, I did get it working. Audio plays on door open and close, and does NOT play continuously while the player is on the trigger. (What an unpleasant sound THAT was!)

So, I present my solution for your entertainment and edification:

Thanks for showing! By the way , the lasttimeline value is set from the currenttimelinevalue after the condition is evaluated right? (True meaning it plays sound and then sets lasttimeline, false meaning it directly sets lasttimeline). So for the first time when condition is being evaluated, is the lasttimeline’s starting value 0?

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