You’ve got another PIECE comin’
Black High Poly
White Low Poly
Love how the material looks on the black bishop. Nice work !
Is there some topology problem with the high poly bishop? along the slot.
Yes, probably because I’ve apply the subdivision surface modfier with a HUGE number of faces :rofl and use the soft shade…I didn’t repeat the error on the top of the rook that don’t have that problem.
Maybe if I’ll have a bit of time I’ll recreate my bishop.
Better now I think.
I used flat shade for avoid the error, but I have to use high quality and high number of subdivision on the render to reach the same result…
Much better. You might have been able to sharpen the seam/corner instead.
Now I know how. I reach now the lesson and learn how to use the "split egde"modifier.