My Binary Icon Specifications

So, my six specifications are almost identical to Mike’s, with one exception. But I’m going to list them out anyways.

  • I’m making them iconised
  • 2D (this is the exception)
  • They will be translucent (It’s really annoying for me when icons on the HUD block something you need to see)
  • I’m going with flat shading
  • Square edged
  • And finally, I don’t want to restrict myself with mirror imaging.
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That one exception makes you unique!